"I'm sorry, Heroes, but we simply do not have enough information to proceed." Actually, this article is a stub, meaning there isn't enough information to cover all aspects of the topic. Our goal is to be the most comprehensive source of Metal Heroes information on the net. Know something we don't? You can improve this Metal Heroes Wiki article by expanding it. |
![]() |
Shatterhand is a side-scrolling action game for the Nintendo Entertainment System developed by Natsume and published by Jaleco in North America in 1991 and in Europe in 1992. Shatterhand was originally released by Angel (Bandai) in Japan in 1991 as a licensed game for the Family Computer based on the live-action superhero series Tokkyuu Shirei Solbrain.
Plot[]
Set in the year 2030, a group of military renegades known as Metal Command, led by General Gus Grover, are seeking to conquer the world by building an army of cyborg soldiers. Steve Hermann, a young police officer from the Bronx, ends up losing both of his arms during a skirmish with members of Metal Command. After the incident, Hermann was offered two specially developed cybernetic arms developed by the Law & Order Regulatory Division (L.O.R.D.) to replace the ones he lost. Hermann accepted the offer & became an agent codenamed Shatterhand, who is now tasked with the mission to defeat Metal Command.
Characters[]
Law and Order Regulatory Division (L.O.R.D.)[]
Shatterhand
|
Steve Hermann |
Allies[]
- to be added
Metal Command[]
General Gus Grover |
Arsenal[]
- Robotic Satellites
- Yobobot (ααα)
- Laserbot (ααβ)
- Swordbot (αβα)
- Ricobot (αββ)
- Grenadebot (βββ)
- Pyrobot (ββα)
- Yoyobot (βαβ)
- Bounceobot (βαα)
Differences from Solbrain[]
Tokkyuu Shirei Solbrain (video game) | Shatterhand |
---|---|
References[]
See also[]
- Tokkyuu Shirei Solbrain (video game) - Original Japanese Release